Ripple Tank — Interference
Wave Simulation Active
touch_app Tap canvas to add wave sources
Preset Configurations
Wave Properties
Frequency (f)3.0 Hz
Amplitude (A)1.0
Wave Speed (c)80
Damping0.985
Wave Readouts
Wavelength (λ)26.7 px
Period (T)0.33 s
Sources (n)2
Sim Time0.0 s
Theory: Wave Interference

When multiple waves travel through the same medium, they superimpose. Where wave crests align, they combine constructively to create a peak. Where a crest meets a trough, they cancel each other out destructively. This creates the radiating bands of quiet water called nodal lines.

Interactive Lab Tasks